Report watch-party streams to Emby's own Sessions API (admin dashboard) #6
13 changed files with 472 additions and 14 deletions
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@ -328,6 +328,11 @@ Then put it behind your existing reverse proxy like everything else
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as its own always-on-top bar, duplicating the cast icon and
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overlapping the new bottom bar in fullscreen) in favor of fully
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custom play/pause, a seek bar, and mute — see docs/architecture.md
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- [x] Report each party member's own playback to Emby's real Sessions
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API (`/Sessions/Playing`, `/Progress`, `/Stopped`), so the admin
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dashboard sees watch-party streams the same way it sees a native
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client's — one session per member, under their own account — see
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docs/architecture.md
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- [ ] Try a full party end-to-end with two real accounts (still the main gap)
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- [ ] Try casting to a real Chromecast (only the SDK's own bootstrap is
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confirmed here — no real device/session)
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@ -3123,6 +3123,97 @@ and play the stream end to end - no device reachable from this
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sandbox, same standing limitation as the rest of "Casting to a
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Chromecast".
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## Making Emby's own admin dashboard see watch-party streams
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Asked for directly: Emby's admin "now playing" dashboard should see
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this app's streams the same way it sees a real web/mobile/TV client's -
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this is exactly the follow-up "Sync watch-party progress back to Emby"
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(above) already anticipated and deliberately deferred, word for word:
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"wiring clean start/stop into every transition... is real complexity
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for a secondary payoff, left as a documented follow-up rather than
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built speculatively." That section also already explains why: this app
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switched entirely to direct `UserData` writes for resume-position/
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watched-history, abandoning Emby's session-shaped `PlayingItems`
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endpoints, precisely because they need a real session lifecycle to mean
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anything - and given that section's own history (two separate rounds of
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a wrong-but-schema-plausible request shape for that *other*,
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now-abandoned endpoint family), this one was built carefully, checking
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the real API before writing anything rather than assuming.
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**Confirmed against the real server's own `/openapi.json`** (not
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assumed) that the actual session-lifecycle family is `POST
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/Sessions/Playing` (start), `/Sessions/Playing/Progress`, and
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`/Sessions/Playing/Stopped` - distinct from the `PlayingItems` family
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`PlaystateService` already walked away from. None of the three schemas
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declare a `required` list at all, which - given this exact neighboring
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history - was read as "don't trust that," not "everything's optional
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in practice": `ItemId`/`MediaSourceId`/`PlaySessionId`/`PositionTicks`
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are sent on every call anyway, matching what a real client obviously
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would, rather than risking a repeat of the earlier "technically matches
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the schema, still 400s" experience.
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**One real Emby session per PARTY MEMBER, not one per party** - a
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faithful copy of how a real client behaves (every device/account gets
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its own), and the actual point of "let admin see who's watching what"
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would be lost by collapsing every member onto one shared entry. New
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`server/src/services/EmbySessionService.ts` (`start`/`progress`/`stop`)
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mirrors `PlaystateService`'s own shape closely - same best-effort
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philosophy (every failure caught and logged, never thrown), same
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`Logger.playstate` category (broadened to describe both) - but is kept
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as its own class rather than folded into `PlaystateService`, since that
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class's entire opening comment is specifically about why it *doesn't*
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use a session-shaped endpoint; mixing the two would muddy exactly the
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distinction that comment goes out of its way to draw.
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**Getting a `MediaSourceId`/`PlaySessionId` per member** needed a new
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`CatalogService.negotiatePlaybackSession(session, itemId)` - a fresh
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`PlaybackInfo` negotiation under that specific member's own account.
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This can't reuse `PartyStreamService`'s existing shared negotiation:
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that one is negotiated once, under whichever member happened to
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trigger it first, and Emby scopes `PlaybackInfo` per user - never
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guaranteed valid for reporting under everyone else's own account too.
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Returns `null` on any failure rather than throwing (an expired token,
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Emby unreachable, no source) - unlike `getMediaSource`'s own hard
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failure (which feeds a real ffmpeg source and has to fail loudly), this
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one only ever feeds an admin-dashboard nicety.
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**Driven entirely from index.ts's existing periodic sweep**, not new
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hooks scattered across every queue-advance/track-skip call site the way
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`PlaystateService.markPlayed` needed. That sweep already visits every
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connected member on every ~20s tick - exactly positioned to notice
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"this member's current item no longer matches `PartyMember
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.embySession.itemId`" and react: stop the old session if there was
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one, negotiate fresh ids, start the new one. The same item as last tick
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just sends a Progress report reusing the already-cached ids - no
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renegotiation needed for the common case. `PartyMember` gained the
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nullable `embySession` field this reads/writes (same null-until-known
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shape as `embyToken`/`deviceId`). Explicit `stop` calls also happen at
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the two places a member's session should end promptly rather than
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waiting on the next sweep tick to just stop reporting: `PartyService
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.leave()` (alongside the existing `CastTokenService.revokeForMember`)
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and `removeIdleParties` (a defensive backstop for a member whose own
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disconnect-driven `leave()` never fired for some reason - a real gap
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would otherwise leave a stale dashboard entry indefinitely, not just
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until the next tick).
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Verified: full `typecheck`/`test`/`build` (140/140 server tests - new
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coverage for `negotiatePlaybackSession`'s null-on-any-failure
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contract, every `EmbySessionService` method's exact request shape and
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that a non-ok response/thrown error is swallowed not propagated, and
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that `leave()` calls `stop` with a member's real cached session info
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but only when they actually had one open). **Not verified**: an actual
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live write against the real server - deliberately not attempted from
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here, since doing so would mean using a real account's Emby token for
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a genuine state-changing call, beyond the read-only diagnostic use
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this session's shared API key was ever meant for. So while the request
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shape is checked against the real schema and the per-member logic is
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unit-tested in full, whether Emby's dashboard actually displays these
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sessions the way a native client's would - correct device/client
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labeling in particular, since this app never sends the `X-Emby-
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Authorization` Device/Client/Version header a real client would, only
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`X-Emby-Token` - is genuinely unconfirmed. Worth watching the real
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dashboard the first time a party runs after this ships.
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## Known limitations
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- Playback always goes through `hls.js` against whatever Emby's
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@ -9,7 +9,7 @@
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"start": "node dist/index.js",
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"dev": "tsx watch src/index.ts",
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"typecheck": "tsc -p tsconfig.test.json",
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"test": "tsx --test test/castTokenService.test.ts test/catalogService.test.ts test/embyClient.test.ts test/musicQueueService.test.ts test/partyService.test.ts test/partyStreamService.test.ts test/playstateService.test.ts test/socketGateway.test.ts test/transcodeService.test.ts"
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"test": "tsx --test test/castTokenService.test.ts test/catalogService.test.ts test/embyClient.test.ts test/embySessionService.test.ts test/musicQueueService.test.ts test/partyService.test.ts test/partyStreamService.test.ts test/playstateService.test.ts test/socketGateway.test.ts test/transcodeService.test.ts"
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},
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"engines": {
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"node": ">=18"
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@ -66,17 +66,20 @@ export class Logger {
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console.log(`[watchparty:transcode] ${new Date().toISOString()} ${message}`);
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}
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/** The party watch-state sync (index.ts's periodic sweep, and
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* PartyService.advanceQueue/MusicQueueService.playNext's own item-
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* transition calls - see PlaystateService) - logs every outgoing
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* request (method + path, and the POST body for the UserData write)
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* and its outcome, not just failures: this is a best-effort
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* background sync with nothing else watching it, so `docker logs |
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* grep watchparty:playstate` needs to be enough on its own to see
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* exactly what was sent and whether Emby accepted it, without cross-
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* referencing `emby` above. Safe to log in full here (unlike `stream`
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* above) - the real embyToken travels as a header, never logged, and
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* PlaystateService's own tests confirm it never leaks into these lines. */
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/** Every per-member background write this app makes to Emby under
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* someone's own account - the party watch-state sync (index.ts's
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* periodic sweep, and PartyService.advanceQueue/MusicQueueService
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* .playNext's own item-transition calls - see PlaystateService), and
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* the parallel Sessions-API lifecycle reported alongside it (see
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* EmbySessionService). Logs every outgoing request (method + path,
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* and the POST body for the UserData write) and its outcome, not
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* just failures: this is a best-effort background sync with nothing
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* else watching it, so `docker logs | grep watchparty:playstate`
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* needs to be enough on its own to see exactly what was sent and
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* whether Emby accepted it, without cross-referencing `emby` above.
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* Safe to log in full here (unlike `stream` above) - the real
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* embyToken travels as a header, never logged, and both services'
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* own tests confirm it never leaks into these lines. */
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static playstate(message: string): void {
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console.log(`[watchparty:playstate] ${new Date().toISOString()} ${message}`);
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}
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@ -14,6 +14,7 @@ import { MusicQueueService } from './services/MusicQueueService';
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import { TranscodeService } from './services/TranscodeService';
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import { PartyStreamService } from './services/PartyStreamService';
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import { PlaystateService } from './services/PlaystateService';
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import { EmbySessionService } from './services/EmbySessionService';
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import { CastTokenService } from './services/CastTokenService';
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import { SocketGateway } from './realtime/SocketGateway';
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import type { ClientToServerEvents, EmbySession, MediaType, QueueItem, ServerToClientEvents } from './types';
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@ -606,6 +607,17 @@ setInterval(() => PartyStreamService.reapIdleSessions(30 * 60 * 1000), 5 * 60 *
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// Marking an item Played (once the party moves past it) is handled
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// separately, at the source of that transition - see
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// PartyService.advanceQueue and MusicQueueService.playNext.
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//
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// Also where EmbySessionService's own start/progress/stop lifecycle is
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// driven from, rather than scattered across every queue-advance/track-
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// skip call site the way markPlayed needed to be - this loop already
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// visits every connected member on every tick, so it's already in
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// exactly the right place to notice "this member's current item just
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// changed" (member.embySession.itemId no longer matches) and react:
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// stop the old session if there was one, negotiate a fresh
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// MediaSourceId/PlaySessionId under their own account, and start the
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// new one. Same item as last tick just reports Progress with the
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// already-cached ids - no renegotiation needed for that, the common case.
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setInterval(() => {
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for (const party of PartyService.listActive()) {
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const state = PartyService.getCurrentPlaybackState(party);
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@ -613,6 +625,35 @@ setInterval(() => {
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for (const member of party.members.values()) {
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if (!member.connection || !member.embyToken) continue;
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PlaystateService.updatePosition(member.embyToken, member.userId, state.itemId, state.positionTicks);
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if (member.embySession && member.embySession.itemId === state.itemId) {
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const s = member.embySession;
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EmbySessionService.progress(member.embyToken, s.itemId, s.mediaSourceId, s.playSessionId, state.positionTicks, state.isPaused);
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continue;
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}
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// The item just changed for them (or this is the first tick since
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// they started watching/listening) - stop whatever they had open
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// before, if anything, then negotiate and start a fresh one.
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const previous = member.embySession;
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const embyToken = member.embyToken;
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member.embySession = null;
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if (previous) {
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EmbySessionService.stop(embyToken, previous.itemId, previous.mediaSourceId, previous.playSessionId, member.positionTicks);
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}
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// CatalogService's own methods all take a full EmbySession, for
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// consistency with every live user-facing route that already has
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// one from requireSession - this sweep only ever has a member's
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// bare stored token, same situation PlaystateService/
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// EmbySessionService are already in. serverId/createdUtc are safe
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// to fake: negotiatePlaybackSession (like every per-member Emby
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// write in this app) never reads either, only embyToken/userId.
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const fakeSession: EmbySession = { embyToken, userId: member.userId, userName: member.userName, serverId: '', createdUtc: 0 };
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CatalogService.negotiatePlaybackSession(fakeSession, state.itemId).then((negotiated) => {
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if (!negotiated) return;
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member.embySession = { itemId: state.itemId, mediaSourceId: negotiated.mediaSourceId, playSessionId: negotiated.playSessionId };
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EmbySessionService.start(embyToken, state.itemId, negotiated.mediaSourceId, negotiated.playSessionId, state.positionTicks, state.isPaused);
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});
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}
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}
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}, 20 * 1000);
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@ -307,6 +307,33 @@ class CatalogServiceClass {
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return { id: source.Id, container: source.Container || 'mkv', streams: source.MediaStreams || [] };
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}
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/**
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* A fresh PlaybackInfo negotiation under `session`'s own account,
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* purely to get the MediaSourceId/PlaySessionId EmbySessionService
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* needs to open a real Emby Sessions-API entry for this member - see
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* its own class comment for why every party member needs their own,
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* rather than reusing the one PartyStreamService already negotiated
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* for the party's actual shared relay (that one was negotiated once,
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* under whichever member happened to trigger it first - never
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* guaranteed valid for every OTHER member's own account, since Emby
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* scopes PlaybackInfo per user). Null on any failure (an expired
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* token, Emby unreachable, no source at all) rather than throwing -
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* this is reported to an admin dashboard as a nice-to-have, never
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* something that should be allowed to disrupt real playback the way
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* getMediaSource's own hard failure is allowed to (that one feeds an
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* actual ffmpeg source).
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*/
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async negotiatePlaybackSession(session: EmbySession, itemId: string): Promise<{ mediaSourceId: string; playSessionId: string } | null> {
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try {
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const info = await this.fetchJson<PlaybackInfoResponse>(`/Items/${itemId}/PlaybackInfo?UserId=${session.userId}`, session, 'Impossible de négocier une session de lecture.');
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const source = (info.MediaSources || [])[0];
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if (!source?.Id || !info.PlaySessionId) return null;
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return { mediaSourceId: source.Id, playSessionId: info.PlaySessionId };
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} catch {
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return null;
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}
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}
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// --- Direct proxying (images/video/audio) - these need the raw
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// Express req/res, unlike everything above which just returns JSON. ---
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104
server/src/services/EmbySessionService.ts
Normal file
104
server/src/services/EmbySessionService.ts
Normal file
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@ -0,0 +1,104 @@
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'use strict';
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import { EmbyClient } from '../emby/EmbyClient';
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import { Logger } from '../Logger';
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/**
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* Reports a party member's own playback to Emby's real Sessions API
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* (`POST /Sessions/Playing`, `/Sessions/Playing/Progress`,
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* `/Sessions/Playing/Stopped`) - the piece of session lifecycle
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* docs/architecture.md's "Sync watch-party progress back to Emby"
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* section deliberately deferred at the time ("wiring clean start/stop
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* into every transition... is real complexity for a secondary payoff").
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* Asked for directly since: without this, this app's own streams never
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* showed up in Emby's admin "now playing" dashboard the way a real web/
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* mobile/TV client's would - only the resume-position/watched-history
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* UserData (PlaystateService) was ever visible anywhere, and only by
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* opening the item itself, not from the dashboard's live session list.
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*
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* One real Emby session per PARTY MEMBER, not one per party - a
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* faithful copy of how a real client behaves (every device/account gets
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* its own), and the actual point of the request ("let admin see who's
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* watching what") would be lost by collapsing every member onto one
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* shared entry. Every call needs the member's own `embyToken` (the same
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* source every other per-member Emby write in this app already uses -
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* see `PartyMember.embyToken`/`PlaystateService`) - Emby's Sessions API
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* is inherently per-account, there's no equivalent of "the party's" own
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* session to report against instead.
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*
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* `MediaSourceId`/`PlaySessionId` (see `CatalogService
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* .negotiatePlaybackSession`) are required in practice, not just
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* present in the schema - confirmed by reading the real server's own
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* `/openapi.json` rather than assumed, after this exact neighboring
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* area (`PlaystateService`'s own history) already got bitten twice by
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* an Emby endpoint accepting a request shape that looked complete but
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* wasn't. `index.ts`'s periodic sweep is what actually drives the
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* start/progress/stop transitions - see its own comment for why that
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* one place could cover this instead of scattering hooks across every
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* queue-advance/track-skip call site the way `PlaystateService
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* .markPlayed` needed to.
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*
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* Best-effort throughout, exactly like `PlaystateService`: any failure
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* is caught and logged here, never thrown - none of this may ever
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* disrupt real playback over an admin-dashboard nicety.
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*/
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class EmbySessionServiceClass {
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/** Called once per member when they start watching/listening to
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* `itemId` - a fresh join, or the party moving to a new item while
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* they're already a member (see index.ts's sweep, which detects that
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* by comparing against `PartyMember.embySession.itemId`). */
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async start(embyToken: string, itemId: string, mediaSourceId: string, playSessionId: string, positionTicks: number, isPaused: boolean): Promise<void> {
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await this.report('/Sessions/Playing', embyToken, {
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ItemId: itemId,
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MediaSourceId: mediaSourceId,
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PlaySessionId: playSessionId,
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PositionTicks: Math.round(positionTicks),
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IsPaused: isPaused,
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PlayMethod: 'Transcode',
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CanSeek: true
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});
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}
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/** Called periodically (~20s, alongside `PlaystateService
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* .updatePosition` - see index.ts's sweep) for every member with a
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* live session already open for their current item. */
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async progress(embyToken: string, itemId: string, mediaSourceId: string, playSessionId: string, positionTicks: number, isPaused: boolean): Promise<void> {
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await this.report('/Sessions/Playing/Progress', embyToken, {
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ItemId: itemId,
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MediaSourceId: mediaSourceId,
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PlaySessionId: playSessionId,
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PositionTicks: Math.round(positionTicks),
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IsPaused: isPaused,
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PlayMethod: 'Transcode'
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});
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}
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/** Called once per member when they stop watching/listening to
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* `itemId` - leaving the party (`PartyService.leave`), the item
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* changing (index.ts's sweep), or the party being destroyed for
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* inactivity (`PartyService.removeIdleParties`). */
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async stop(embyToken: string, itemId: string, mediaSourceId: string, playSessionId: string, positionTicks: number): Promise<void> {
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await this.report('/Sessions/Playing/Stopped', embyToken, {
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ItemId: itemId,
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MediaSourceId: mediaSourceId,
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PlaySessionId: playSessionId,
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PositionTicks: Math.round(positionTicks)
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});
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}
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/** Every call logs its own outgoing request + outcome - see
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* Logger.playstate's own comment for why this needs to be enough on
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* its own, greppable, to answer "is this actually reaching Emby, and
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* with what" for this service too, not just PlaystateService. */
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private async report(path: string, embyToken: string, body: Record<string, unknown>): Promise<void> {
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Logger.playstate(`-> POST ${path} itemId=${body.ItemId}`);
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try {
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const res = await EmbyClient.fetch(path, embyToken, { method: 'POST', body });
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Logger.playstate(`<- ${res.status} ${res.ok ? 'ok' : 'FAILED'} ${path} itemId=${body.ItemId}`);
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} catch (err) {
|
||||
Logger.playstate(`<- threw ${path} itemId=${body.ItemId}: ${(err as Error).message}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export const EmbySessionService = new EmbySessionServiceClass();
|
||||
|
|
@ -7,6 +7,7 @@ import { TranscodeService } from './TranscodeService';
|
|||
import { PartyStreamService } from './PartyStreamService';
|
||||
import { PlaystateService } from './PlaystateService';
|
||||
import { CastTokenService } from './CastTokenService';
|
||||
import { EmbySessionService } from './EmbySessionService';
|
||||
import type { LeaveResult, MediaType, Party, PartyMember, PartyPublicState, QueueItem } from '../types';
|
||||
|
||||
/**
|
||||
|
|
@ -157,6 +158,15 @@ class PartyServiceClass {
|
|||
party.lastActivityUtc = Date.now();
|
||||
MusicQueueService.removeVote(party, userId); // no-op for a video party (party.music is unset)
|
||||
CastTokenService.revokeForMember(party.id, userId); // no-op if they never cast - see its own comment for why this runs unconditionally, not just on an explicit "stop casting"
|
||||
// No-op if they never had a live Emby Sessions-API entry (never
|
||||
// connected, or the periodic sweep hadn't reached them yet) - see
|
||||
// EmbySessionService's own comment. Fire-and-forget, same as every
|
||||
// other per-member Emby report in this app - it already swallows its
|
||||
// own failures, and leaving the party must never wait on Emby.
|
||||
if (leavingMember?.embyToken && leavingMember.embySession) {
|
||||
const s = leavingMember.embySession;
|
||||
EmbySessionService.stop(leavingMember.embyToken, s.itemId, s.mediaSourceId, s.playSessionId, leavingMember.positionTicks);
|
||||
}
|
||||
|
||||
let newHostUserId: string | null = party.hostUserId;
|
||||
if (wasHost) {
|
||||
|
|
@ -256,6 +266,17 @@ class PartyServiceClass {
|
|||
MusicQueueService.destroy(party); // same leak this class's own destroy path guards against
|
||||
TranscodeService.endSession(party.id); // same leak - see the "leave" destroy path above
|
||||
PartyStreamService.endSession(party.id);
|
||||
// Same reasoning, for any member whose own "leave" (a clean
|
||||
// disconnect) never fired for whatever reason - a real gap would
|
||||
// otherwise leave a stale entry sitting in Emby's own dashboard
|
||||
// indefinitely, not just until the next sweep tick the way a
|
||||
// still-connected member's stale Progress report would.
|
||||
for (const member of party.members.values()) {
|
||||
if (member.embyToken && member.embySession) {
|
||||
const s = member.embySession;
|
||||
EmbySessionService.stop(member.embyToken, s.itemId, s.mediaSourceId, s.playSessionId, member.positionTicks);
|
||||
}
|
||||
}
|
||||
const idleMinutes = Math.round((Date.now() - party.lastActivityUtc) / 60000);
|
||||
Logger.party(`destroyed partyId=${party.id} (idle ${idleMinutes}min, ${party.members.size} member(s) still connected)`);
|
||||
}
|
||||
|
|
@ -311,7 +332,8 @@ class PartyServiceClass {
|
|||
embyToken: null,
|
||||
isPaused: true,
|
||||
positionTicks: 0,
|
||||
lastUpdatedUtc: Date.now()
|
||||
lastUpdatedUtc: Date.now(),
|
||||
embySession: null
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -255,6 +255,22 @@ export interface PartyMember {
|
|||
lastUpdatedUtc: number;
|
||||
lastPauseRequestUtc?: number;
|
||||
lastResumeRequestUtc?: number;
|
||||
/** This member's own live Emby Sessions-API entry, if one's currently
|
||||
* open - see EmbySessionService. Null whenever they don't have one
|
||||
* (not connected/no token yet, or the periodic sweep hasn't started
|
||||
* one for their current item yet). `itemId` is what the sweep compares
|
||||
* against on each tick to notice an item change (stop the old
|
||||
* session, start a fresh one) - `mediaSourceId`/`playSessionId` are
|
||||
* cached here specifically so a Progress report can reuse them
|
||||
* without renegotiating PlaybackInfo on every single tick. */
|
||||
embySession: EmbyPlaybackSession | null;
|
||||
}
|
||||
|
||||
/** See PartyMember.embySession's own comment. */
|
||||
export interface EmbyPlaybackSession {
|
||||
itemId: string;
|
||||
mediaSourceId: string;
|
||||
playSessionId: string;
|
||||
}
|
||||
|
||||
/** The full internal party record - never sent to the client as-is, see
|
||||
|
|
|
|||
|
|
@ -169,6 +169,35 @@ describe('CatalogService', () => {
|
|||
);
|
||||
});
|
||||
|
||||
it('negotiatePlaybackSession returns the MediaSourceId/PlaySessionId a Sessions-API report needs', async (t) => {
|
||||
t.mock.method(EmbyClient, 'fetch', async () => jsonResponse({
|
||||
MediaSources: [{ Id: 'src1' }],
|
||||
PlaySessionId: 'play1'
|
||||
}));
|
||||
|
||||
const result = await CatalogService.negotiatePlaybackSession(session, 'item1');
|
||||
|
||||
assert.deepEqual(result, { mediaSourceId: 'src1', playSessionId: 'play1' });
|
||||
});
|
||||
|
||||
it('negotiatePlaybackSession returns null, not a throw, when Emby has no media source at all', async (t) => {
|
||||
t.mock.method(EmbyClient, 'fetch', async () => jsonResponse({ MediaSources: [], PlaySessionId: 'play1' }));
|
||||
|
||||
assert.equal(await CatalogService.negotiatePlaybackSession(session, 'item1'), null);
|
||||
});
|
||||
|
||||
it('negotiatePlaybackSession returns null when Emby omits PlaySessionId, even with a real source', async (t) => {
|
||||
t.mock.method(EmbyClient, 'fetch', async () => jsonResponse({ MediaSources: [{ Id: 'src1' }] }));
|
||||
|
||||
assert.equal(await CatalogService.negotiatePlaybackSession(session, 'item1'), null);
|
||||
});
|
||||
|
||||
it('negotiatePlaybackSession returns null, not a throw, when the negotiation itself fails', async (t) => {
|
||||
t.mock.method(EmbyClient, 'fetch', async () => new Response(null, { status: 500 }) as unknown as Response);
|
||||
|
||||
assert.equal(await CatalogService.negotiatePlaybackSession(session, 'item1'), null);
|
||||
});
|
||||
|
||||
it('getPlaylistItemsRaw asks Emby\'s own /Playlists endpoint, in order', async (t) => {
|
||||
let capturedPath = '';
|
||||
t.mock.method(EmbyClient, 'fetch', async (path: string) => {
|
||||
|
|
|
|||
91
server/test/embySessionService.test.ts
Normal file
91
server/test/embySessionService.test.ts
Normal file
|
|
@ -0,0 +1,91 @@
|
|||
// Exercises EmbySessionService directly against a mocked EmbyClient - no
|
||||
// real Emby server involved. Covers the request shape each of the three
|
||||
// Sessions-API calls sends and that a failure (a non-ok response, or a
|
||||
// thrown error) is swallowed rather than propagated - see the class's
|
||||
// own comment for why none of this may ever be allowed to disrupt real
|
||||
// playback over an admin-dashboard nicety.
|
||||
import { describe, it } from 'node:test';
|
||||
import assert from 'node:assert/strict';
|
||||
import { EmbySessionService } from '../src/services/EmbySessionService';
|
||||
import { EmbyClient } from '../src/emby/EmbyClient';
|
||||
|
||||
function okResponse(): Response {
|
||||
return new Response(null, { status: 204 }) as unknown as Response;
|
||||
}
|
||||
|
||||
describe('EmbySessionService', () => {
|
||||
it('start() POSTs to /Sessions/Playing with the negotiated ids and the given position/pause state', async (t) => {
|
||||
let capturedPath = '';
|
||||
let capturedToken = '';
|
||||
let capturedBody: unknown = null;
|
||||
t.mock.method(EmbyClient, 'fetch', async (path: string, token: string, options: { body?: unknown }) => {
|
||||
capturedPath = path;
|
||||
capturedToken = token;
|
||||
capturedBody = options.body;
|
||||
return okResponse();
|
||||
});
|
||||
|
||||
await EmbySessionService.start('tok1', 'item1', 'src1', 'play1', 12_345, false);
|
||||
|
||||
assert.equal(capturedPath, '/Sessions/Playing');
|
||||
assert.equal(capturedToken, 'tok1');
|
||||
assert.deepEqual(capturedBody, {
|
||||
ItemId: 'item1',
|
||||
MediaSourceId: 'src1',
|
||||
PlaySessionId: 'play1',
|
||||
PositionTicks: 12_345,
|
||||
IsPaused: false,
|
||||
PlayMethod: 'Transcode',
|
||||
CanSeek: true
|
||||
});
|
||||
});
|
||||
|
||||
it('progress() POSTs to /Sessions/Playing/Progress', async (t) => {
|
||||
let capturedPath = '';
|
||||
t.mock.method(EmbyClient, 'fetch', async (path: string) => {
|
||||
capturedPath = path;
|
||||
return okResponse();
|
||||
});
|
||||
|
||||
await EmbySessionService.progress('tok1', 'item1', 'src1', 'play1', 999, true);
|
||||
|
||||
assert.equal(capturedPath, '/Sessions/Playing/Progress');
|
||||
});
|
||||
|
||||
it('stop() POSTs to /Sessions/Playing/Stopped', async (t) => {
|
||||
let capturedPath = '';
|
||||
let capturedBody: unknown = null;
|
||||
t.mock.method(EmbyClient, 'fetch', async (path: string, _token: string, options: { body?: unknown }) => {
|
||||
capturedPath = path;
|
||||
capturedBody = options.body;
|
||||
return okResponse();
|
||||
});
|
||||
|
||||
await EmbySessionService.stop('tok1', 'item1', 'src1', 'play1', 42);
|
||||
|
||||
assert.equal(capturedPath, '/Sessions/Playing/Stopped');
|
||||
assert.deepEqual(capturedBody, { ItemId: 'item1', MediaSourceId: 'src1', PlaySessionId: 'play1', PositionTicks: 42 });
|
||||
});
|
||||
|
||||
it('rounds a fractional PositionTicks rather than sending a non-integer', async (t) => {
|
||||
let capturedBody: { PositionTicks?: number } = {};
|
||||
t.mock.method(EmbyClient, 'fetch', async (_path: string, _token: string, options: { body?: unknown }) => {
|
||||
capturedBody = options.body as { PositionTicks?: number };
|
||||
return okResponse();
|
||||
});
|
||||
|
||||
await EmbySessionService.progress('tok1', 'item1', 'src1', 'play1', 12_345.6, false);
|
||||
|
||||
assert.equal(capturedBody.PositionTicks, 12_346);
|
||||
});
|
||||
|
||||
it('a non-ok response is logged, not thrown', async (t) => {
|
||||
t.mock.method(EmbyClient, 'fetch', async () => new Response(null, { status: 401 }) as unknown as Response);
|
||||
await assert.doesNotReject(() => EmbySessionService.start('tok1', 'item1', 'src1', 'play1', 0, false));
|
||||
});
|
||||
|
||||
it('a thrown network error is logged, not propagated', async (t) => {
|
||||
t.mock.method(EmbyClient, 'fetch', async () => { throw new Error('network down'); });
|
||||
await assert.doesNotReject(() => EmbySessionService.stop('tok1', 'item1', 'src1', 'play1', 0));
|
||||
});
|
||||
});
|
||||
|
|
@ -49,7 +49,8 @@ function fakeMember(userId: string, userName: string, embyToken: string): PartyM
|
|||
embyToken,
|
||||
isPaused: false,
|
||||
positionTicks: 0,
|
||||
lastUpdatedUtc: Date.now()
|
||||
lastUpdatedUtc: Date.now(),
|
||||
embySession: null
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@ import { PartyService } from '../src/services/PartyService';
|
|||
import { MusicQueueService } from '../src/services/MusicQueueService';
|
||||
import { PlaystateService } from '../src/services/PlaystateService';
|
||||
import { CastTokenService } from '../src/services/CastTokenService';
|
||||
import { EmbySessionService } from '../src/services/EmbySessionService';
|
||||
import type { AppSocket } from '../src/types';
|
||||
|
||||
describe('PartyService', () => {
|
||||
|
|
@ -127,6 +128,33 @@ describe('PartyService', () => {
|
|||
assert.deepEqual(calls, [[party.id, 'u-bob']]);
|
||||
});
|
||||
|
||||
it('leave() stops whatever Emby Sessions-API entry the leaving member had open', (t) => {
|
||||
const calls: unknown[][] = [];
|
||||
t.mock.method(EmbySessionService, 'stop', async (...args: unknown[]) => { calls.push(args); });
|
||||
|
||||
const party = PartyService.create('u-alice', 'Alice', 'm1', 'Un Film', '/img/m1', null, 'video');
|
||||
const bob = PartyService.join(party, 'u-bob', 'Bob');
|
||||
bob.embyToken = 'tok-bob';
|
||||
bob.positionTicks = 555;
|
||||
bob.embySession = { itemId: 'm1', mediaSourceId: 'src1', playSessionId: 'play1' };
|
||||
|
||||
PartyService.leave(party, 'u-bob');
|
||||
|
||||
assert.deepEqual(calls, [['tok-bob', 'm1', 'src1', 'play1', 555]]);
|
||||
});
|
||||
|
||||
it('leave() does not call EmbySessionService.stop for a member with no open session', (t) => {
|
||||
let called = false;
|
||||
t.mock.method(EmbySessionService, 'stop', async () => { called = true; });
|
||||
|
||||
const party = PartyService.create('u-alice', 'Alice', 'm1', 'Un Film', '/img/m1', null, 'video');
|
||||
PartyService.join(party, 'u-bob', 'Bob'); // embyToken/embySession both still null - see newMember
|
||||
|
||||
PartyService.leave(party, 'u-bob');
|
||||
|
||||
assert.equal(called, false);
|
||||
});
|
||||
|
||||
it('join() is idempotent: re-joining an existing member returns it as-is instead of resetting it', () => {
|
||||
const party = PartyService.create('u-alice', 'Alice', 'm1', 'Un Film', '/img/m1', null, 'video');
|
||||
const bob = PartyService.join(party, 'u-bob', 'Bob');
|
||||
|
|
|
|||
Loading…
Reference in a new issue