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Big UI pass towards looking/behaving like Emby. Deferred: music (needs
its own player + a real-time collaborative playlist - different enough
subsystem to be its own pass; sidebar/routing already treat it as a
first-class collectionType, page just says "not yet" for now).
Layout:
- client/js/shell.js: persistent sidebar (one entry per Emby library,
from GET /api/catalog/libraries which now also returns
collectionType) + a #mainContent the router swaps on navigation.
router.js made idempotent (start() safe to call more than once) so
a login -> shell boot can happen twice in one page lifetime (logout
then back in) without piling up duplicate hashchange listeners.
- app.js's boot() renders either the bare login screen or the full
shell depending on session state; login.js calls it again on
success instead of navigate() (no router running yet at that point).
Browsing, by collection type:
- views/home.js (route /home): a carousel of every active party
server-wide, a join-by-code fallback, then one "recently added"
carousel per non-music library (GET /api/catalog/libraries/:id/recent,
Emby's Items/Latest).
- views/library.js (route /library/:id): dispatches on collectionType -
movies/tvshows get the tile grid (Series tiles link into /series/:id
instead of starting a party directly), music gets an honest
placeholder.
- views/series.js (route /series/:id): season tabs + episode list
(new GET /api/catalog/series/:id/seasons and .../episodes, Emby's
/Shows/{id}/Seasons and /Episodes).
- tiles.js: poster-tile rendering shared by home.js and library.js so
they can't drift apart.
Episode queue / "next episode":
- POST /api/parties now builds a queue when starting from an episode
(fetches the rest of the series, from that episode onward) -
partyManager.js gained queue/queueIndex/advanceQueue.
- New WS message {type:"next"} (host-only) advances the queue and
broadcasts {type:"itemChanged", itemId, itemName, ...}; every client
reloads the player against the new item. player.js shows "Épisode
suivant" when hasNext, and auto-sends next() on the video's `ended`
event.
Player: language/subtitles/quality:
- New GET /api/catalog/item/:id/playback-options exposes PlaybackInfo's
MediaStreams as audio/subtitle track lists.
- master.m3u8 now forwards AudioStreamIndex/SubtitleStreamIndex/
MaxStreamingBitrate to PlaybackInfo; player.js has three <select>s
(host-only) that reload the stream at the same position on change.
Subtitles end up burned into the transcode (via SubtitleStreamIndex),
not a toggleable track - simpler than sidecar WebVTT for this pass.
"Quality" is a MaxStreamingBitrate ceiling, not true adaptive bitrate.
Verified by driving a browser against mocked /api/* responses (see
session history): sidebar renders/highlights correctly, home carousels
render (parties + one row per non-music library, music correctly
skipped), library grid dispatch works, series page season-tab
switching + episode list render and the season/episode navigation
flow works end to end. Real Emby response shapes for all of this
(Views' CollectionType, Seasons/Episodes, Items/Latest, PlaybackInfo's
MediaStreams) and the queue/track-picker protocol are NOT yet
confirmed against a live server - see docs/architecture.md.
Removed client/js/views/browse.js, superseded by home.js + library.js.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
66 lines
2.3 KiB
JavaScript
66 lines
2.3 KiB
JavaScript
import { getLibraries, getLibraryItems } from '../embyApi.js';
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import { createParty } from '../party.js';
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import { navigate } from '../router.js';
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import { tileHtml, wireTileButtons, escapeHtml } from '../tiles.js';
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/**
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* Generic "one library" page, reached from the sidebar. What it renders
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* depends entirely on the library's Emby CollectionType:
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* - movies/tvshows (or anything else playable): a tile grid, same as the
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* home page's carousels (Series tiles link into /series/:id instead of
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* starting a party directly - see tiles.js).
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* - music: a placeholder for now - see docs/architecture.md, deliberately
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* out of scope for this pass (needs its own player + collaborative
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* playlist, not just a grid).
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*/
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export async function renderLibrary(root, params) {
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root.innerHTML = '<p class="hint">Chargement...</p>';
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let libraries;
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try {
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libraries = await getLibraries();
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} catch (err) {
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root.innerHTML = '<p class="error">Impossible de charger les bibliothèques.</p>';
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return;
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}
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const library = libraries.find((l) => l.id === params.id);
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if (!library) {
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root.innerHTML = '<p class="error">Bibliothèque introuvable.</p>';
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return;
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}
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if (library.collectionType === 'music') {
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root.innerHTML = `
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<div class="pageHeader"><h1>${escapeHtml(library.name)}</h1></div>
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<p class="hint">
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La musique arrive dans une prochaine version : lecteur dédié, navigation
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artiste / album, et une playlist partagée où chaque membre de la party
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peut ajouter des morceaux. Pas encore disponible ici.
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</p>`;
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return;
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}
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root.innerHTML = `
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<div class="pageHeader"><h1>${escapeHtml(library.name)}</h1></div>
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<div id="grid" class="grid"><p class="hint">Chargement...</p></div>`;
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const grid = root.querySelector('#grid');
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let items;
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try {
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items = await getLibraryItems(library.id);
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} catch (err) {
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grid.innerHTML = '<p class="error">Impossible de charger cette bibliothèque.</p>';
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return;
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}
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if (!items.length) {
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grid.innerHTML = '<p class="hint">Bibliothèque vide.</p>';
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return;
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}
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grid.innerHTML = items.map(tileHtml).join('');
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wireTileButtons(grid, async (itemId) => {
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const party = await createParty(itemId);
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navigate(`/party/${party.partyId}`);
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});
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}
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