imageUrlFors own Audio -> AlbumId fallback was silently never
triggering for a track played directly (not via its album/artist),
because the raw item that decision runs against - CatalogService
getRawItem - never requested AlbumId from Emby. Its default field set
for a single-item GET omits it entirely, so item.AlbumId read
undefined regardless of whether the tracks actual album had one -
falling through to the tracks own id every time, which essentially
never has a Primary image of its own. Every other path that resolves a
tracks image already asks for AlbumId correctly (getAlbumTracks/
getPlaylistItemsRaw), which is why launching a whole album/artist/
playlist was never affected. Fixed the one gap: getRawItem now
requests Fields=AlbumId too.
Flagged directly as probably not the whole images-are-hard-to-find
story - a real Emby library can also legitimately have no Primary
image at all for a given artist/album, which is not a bug this app can
fix.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Two gaps around an already-correct takeover mechanism, not the
mechanism itself. First: Player.ts/MusicBar.ts both wired onClose to a
no-op, so the moment a takeover force-disconnected the old device its
video/hls.js instance (or the persistent music bar) just kept running
forever on a dead connection - both devices looked fully active, since
nothing ever told the old one to stop or navigate away. Second: the
obvious fix (call the same leave path Quitter uses) ran into a worse
bug - POST /leave removes a member by userId alone with no staleness
guard, so the old devices own leave call would have ended the NEW
devices membership too. Fixed both: onClose now tears down local
playback and leaves whenever this routes own explicit teardown has not
already run, and the leave route (plus the client, which now sends its
own deviceId) gained the same staleness guard the socket handlers
already had, via a new PartyService.isStaleDevice.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
New mediaSession.ts wraps the standard Media Session API - shared by
Player.ts and MusicBar.ts, which can never both be active at once so
there is no risk of them fighting over this one global. Metadata/
position/playback-state hook into each players own existing single
source of truth (updatePlayPauseBtn/updateProgressBar, setPlayIcon/
updatePositionDisplay) instead of adding parallel call sites. Play/
pause/seek are wired once and read isHost/conn fresh on every
OS-triggered call, so they keep working through a live host handoff;
a non-host play/pause routes through the same requestPause/
requestResume the request toolbar already uses, and seek is gated on
isHost the same way the in-page seek bar already is. Next is handled
separately since a registered nexttrack handler is what makes the OS
show that control at all - its presence tracks whatever the in-page
equivalent already tracks (isHost && hasNextQueued for video, a vote
skip for music). Cleared entirely on leaving a party/page, or just to
idle (metadata/state only) when a listen partys queue runs empty but
the party itself is still open.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The PWA already existed but nothing told a mobile visitor it could be
installed - Chrome own default mini-infobar is easy to miss, and
Safari has no browser-driven prompt at all. New pwaInstall.ts (self-
mounting like toast.ts) captures beforeinstallprompt as early as
possible (a top-level side effect of importing the module from
Shell.ts, live before boot() even starts its async login check, since
that event never replays for a listener that attached too late) and
shows a banner with a real Installer button on Chrome/Edge/Android, or
manual Share-then-home-screen instructions on iOS Safari where no such
event exists at all. Mobile-only, suppressed once already running
standalone, and a close click remembers not to ask again.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
trackList.css forced .trackRow down to 2 columns under 600px and
pinned duration + the icon button both to column 2 - auto-placement
then stacked them into their own rows under the track name instead of
staying on one line. The fixed overhead (index/gaps/padding/an
auto-sized duration and button) comes to roughly 155-165px, and even a
320px-wide phone leaves comfortably more than that for the flexible
name column - .trackName already ellipsizes, so the breakpoint was
solving a problem that did not exist. Removed outright.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
trackProgress is musicBarPanel own first child inside a 3-column grid
(track/transport/side), with no grid-column of its own - auto-placement
dropped it into column 1 of row 1 like any other item, squeezing it to
that columns width and wrapping musicBarPanelSide onto a second row
underneath instead of spanning the full bar with everything else in
one row below, as its own comment already said it should. Fixed with
grid-column: 1 / -1, which pushes every sibling after it into row 2
across the full width with no changes needed to any of them.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
.libraryHeader and the alphabet index's .letterHeading copied their
z-index: 2 from tiles.css's own pre-existing sticky .searchBar - which
never showed the problem in practice, since a single slim input has
little room to actually overlap a scrolling tile. A tile's own
.tileOverlay action buttons are also z-index: 2 though, and an equal
z-index ties toward whichever renders later in the DOM - a tile, always
after the header. Wrapping the header into a much taller block gave a
scrolling tile far more room to pass underneath before fully clearing
it, which is what actually surfaced the tie. Raised both to z-index: 3,
matching shell/Shell.css's own mobileTopBar.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
.musicBarQueue never actually had a position set on desktop despite its
own comment saying it should float above the bar - toggling it visible
just pushed the real controls out of the way instead, growing the
fixed bottom bar upward. Mobile had position: relative with a high
z-index to at least show above the full-screen now-playing panel, but
that left it sized/placed by normal flow, overlapping the very toggle
button used to open it with no other way to close it.
Now: musicBar gets position: relative, desktop musicBarQueue floats
via position: absolute; bottom: 100% without touching the bar's own
layout, and mobile gets a proper position: fixed; inset: 0 overlay.
Also added a dedicated close button plus a click-outside-closes
listener, so closing it never again depends on where the toggle button
happens to render underneath.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Emby orders (and this app already asked it to) by SortName, which
strips leading articles - an item like The Bunker sorts among the Bs
there, but the index was bucketing by the raw display name, throwing a
spurious T heading into the middle of that run. getLibraryItems/
getArtists now also fetch SortName, ItemDto carries it through, and the
index buckets by that instead - the same key Emby actually used to
order the array, not a guess that usually matches it.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Groups an already-alphabetical library into per-letter sections (accents
folded, so an item is bucketed under its base letter) with a sticky
heading before each - still one chunked-rendered grid, not a big
synchronous write, so a 1000+-item library stays smooth. The right-edge
rail jumps to a letter on tap or drag (pointer-capture, same shape as
the mobile nav sheet's own drag handle), dims letters with nothing in
them, and tracks the header/music-bar's real height instead of a
guessed offset so it never sits under either.
Stacked on feature/library-sticky-header (Library.css's .libraryHeader,
not yet merged) rather than master, per CLAUDE.md's sequential-PRs rule.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The search bar was already sticky on its own; the title above it
still scrolled away. Wraps both in one sticky .libraryHeader block,
scoped to views/library only, and stacks it below the mobile shell's
own sticky top bar instead of racing it for the same spot.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Reported directly: the only way to close the bottom sheet was tapping
the scrim, and the instinctive swipe-it-down gesture fell straight
through to the browser's own pull-to-refresh instead - nothing was
telling the browser this app's own code owned that gesture.
touch-action: none on the scrim and the (now real, not just visual)
grabber handle stops the browser's default touch handling from
kicking in there at all; overscroll-behavior: contain on the sheet
itself stops a drag that hits its own scroll boundary (the library
grid can run taller than the sheet's 75vh cap) from chaining to the
page underneath. The grabber's small 36x4px pill now sits inside a
much bigger invisible touch target that actually drags the sheet
(pointerdown/move/up, 1:1 tracking, snap back under 90px or close past
it) - scoped to the grabber alone, not the whole sheet, so the
library grid's own taps/scroll keep working untouched.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Every message this app ever showed the client - the host-handoff
notice, every "couldn't start/join a party" error - went through a
blocking alert(), freezing the tab for what's usually just a heads-up.
New toast.ts is a self-mounting singleton (no per-party state, so it
doesn't need Shell.ts wiring like musicBar/MusicBar does) styled after
Player.css's own .requestBanner, with an 'error' variant that's still
just a plain left accent, not a red banner - even a failed click
doesn't need this app to suddenly shout. All ten alert() call sites
across Player/MusicBar/tiles/Home/Series/Playlist/Artist/Album now go
through it.
Also fixes a real reported bug while in the area: the library/artist
grid's minmax(160px, 1fr) floor left no room for a second column once
a real phone's padding was subtracted, unlike everything else mobile
in this app (the sidebar, the music bar) which already got a
narrow-screen treatment. Switched to a fluid clamp(100px, 28vw, 160px)
floor instead of a fixed breakpoint, confirmed at seven real widths via
an iframe (its own independent viewport for vw units, sidestepping
this sandbox's own unreliable viewport-resize emulation).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The music library reused the movie-poster tile (2:3, hover-revealed
actions) for artists and albums too, since it was already there for
video - functional, but never reads as "this is music" the way real
apps do. Explored as mockups first, then implemented without touching
any of MusicBar's existing sync/cast/HLS logic:
- tiles.ts's tileHtml() now dispatches on Emby type: artists get a
circle with no hover overlay, albums a square - same "whole tile is
the one link" idea, since there's only ever one action either way.
- Artist/album pages gain a real hero header (circular/square art, a
pill-shaped play button) instead of a plain title + text button.
Album's per-track buttons shrink from a wide text button repeated on
every row to a small icon that swaps play/plus with the same two
states as before.
- MusicBar gains a real mobile "now playing" full-screen view (tap the
collapsed mini bar to expand it) instead of only ever being a thin
strip - the screen every music app has that this one was missing.
The existing thin top-edge progress bar didn't change shape at all,
on either breakpoint.
Nothing here invents a feature without a real data source behind it -
no popular tracks, no previous-track, no favorites, none of that
exists server-side.
Caught and fixed one real bug via computed-style verification, not
just reading the CSS back: the new circular play button was silently
losing to .iconBtn's own background/radius at equal specificity,
outcome depending on esbuild's bundle order rather than either rule's
own declared intent.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The old mobile treatment just reshaped the sidebar into a horizontally
scrolling top bar - easy to miss that there's more to scroll to, and
"Se deconnecter" ended up buried at the far end of it. Explored as
mockups first (compared against a bottom tab bar, a hamburger drawer,
and a polished version of the existing bar) before writing this.
The sheet mirrors the real data shape instead of a flat list: Accueil
and Listes de lecture (when a playlists-type library exists) are fixed
rows bookending a Bibliotheques group, which is the part that actually
varies with whatever the connected Emby server returns - zero new
server work, since getLibraries() already sends collectionType per
library, just unused on the client until now.
The music bar's stacking under the new nav trigger is now structural
(a shared position:fixed flex column) instead of a hardcoded offset,
since the bar's own height isn't constant - its row can wrap on a
narrow screen with a long track/artist name.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Manifest + hand-authored icons (any + maskable) + iOS meta tags, so it
can be added to a phone's home screen and opened without browser
chrome. No service worker - explored as a possible route to automatic
Picture-in-Picture on backgrounding, but confirmed (by actually calling
requestPictureInPicture() from a real visibilitychange listener) that
install state doesn't change that API's fresh-gesture requirement, so
this is a standalone feature rather than a fix for that limitation.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Asked for directly, mobile in particular: a phone has no second window
to put this app in the way a desktop might, so the standard browser
Picture-in-Picture API - popping the video out into a small, OS-managed
floating window - is the one way to keep watching while switching to
another app. Standard requestPictureInPicture()/exitPictureInPicture(),
not anything WebKit-prefixed - confirmed directly in a real Chromium
build that pictureInPictureEnabled/requestPictureInPicture/
exitPictureInPicture are all present, which is what actually matters
for Android Chrome, the mobile browser this was asked for.
New #pipBtn, right next to #fullscreenBtn - both are "how is this
displayed" toggles, so they share the same .fsBtn sizing, and a new
.fsBtn[aria-pressed="true"] rule gives it the same "clearly on" orange
treatment #castBtn already has (its own rule rather than combined onto
.iconBtn, which disagrees with .fsBtn on padding/border-radius/
background). Feature-detected once at mount, not live the way
#castBtn's own availability listener is - browser support for this
doesn't appear/disappear mid-session the way a Chromecast on the
network does.
State (aria-pressed) syncs via the video's own enterpictureinpicture/
leavepictureinpicture events rather than the button's click handler
alone, so it also reflects the browser's native PiP window being
closed directly. No cleanup needed on navigation: browsers already
close an active PiP window once its source video leaves the document,
and every route change here already destroys and replaces <video> -
the deliberate opposite of this app's own choice for casting, which
keeps a Chromecast session alive after navigating away since it has an
existence independent of the local video element.
Verified: full typecheck/build (client only - no server involved).
Confirmed directly in a real browser, not just type-checked:
pictureInPictureEnabled is true, and running the exact show/hide +
click-handling logic against a real (sourceless) video correctly shows
the button and catches the resulting InvalidStateError from
requestPictureInPicture() without it becoming an uncaught exception.
Not verified: an actual floating PiP window on a real mobile browser
playing a real Emby stream - no device/login reachable from this
sandbox.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Asked for directly: views/album's and views/artist's per-track/
per-album buttons had no whole-album or whole-discography equivalent -
queuing an album meant clicking every track one at a time, and an
artist page had no listen-party action at all beyond drilling into a
specific album.
Resolved server-side, not via a client-side loop - the same choice
already made for playlists, and for the same reason: an artist's
entire discography can genuinely be dozens of albums and hundreds of
tracks, and a client loop of individual add-track calls would mean
that many sequential round trips (slow, and non-atomic) instead of
one. New resolveMusicTracksForItem (index.ts) takes a raw Emby item
already known to be Audio/MusicAlbum/MusicArtist and resolves it to a
flat, ordered track list - a single track, every track in an album (in
Emby's own IndexNumber order), or every album's tracks for an artist's
whole discography (fetched in parallel, in Emby's own chronological
album order). POST /api/parties gained a MusicAlbum/MusicArtist branch
right alongside the existing Playlist one, using this plus a new
shared createMusicPartyFromTracks - which also let
createPartyFromPlaylist's own music branch drop its separate per-track
loop in favor of the same two calls.
MusicQueueService.addTracks is the batch sibling of the existing
addTrack (both now share a buildTrackEntry helper) - same
auto-starts-if-the-queue-was-empty behavior, but one queueUpdated
broadcast for the whole batch rather than one per track, so a
hundred-track discography doesn't spam the party with a hundred
intermediate broadcasts for what's really one user action.
Adding to an already-live party's queue needed its own new route, POST
/api/parties/:partyId/queue - given just an itemId, resolves it the
same way and calls addTracks. Kept separate from the existing
POST .../tracks, which takes an already-built track object a caller
already has in hand (views/album's own per-track buttons) - overloading
that route to guess whether it received a full track or a bare id
would have been more surprising than a second, clearly-named one.
The buttons themselves mirror views/playlist's own "Lancer cette
playlist" - same label-reflects-current-state-and-re-checks-on-click
discipline views/album's per-track buttons already had, same
attach-the-bar-and-stay-put behavior when starting fresh. views/album
gained one page-level button (reusing .playlistActions from
Playlist.css, same "one CSS bundle regardless of which view's file a
rule started in" precedent Album.css already set for .seriesInfo).
views/artist gained its first listen-party action ever, sitting in
.pageHeader itself (its own justify-content: space-between already
puts a second child on the right of the title with no new CSS needed).
Verified: full typecheck/test/build on both projects (147/147 server
tests - new coverage for addTracks: batch order preserved, auto-start
only fires for the batch's own first track when the queue was empty,
exactly one broadcast regardless of batch size, harmless no-op for an
empty batch). resolveMusicTracksForItem/createMusicPartyFromTracks
themselves are index.ts route glue, not independently unit-tested -
consistent with this project's existing boundary that route-level
orchestration isn't, only the services it calls into are. The two new
buttons' layout was checked visually against the real compiled CSS (a
static render, real theme tokens), not eyeballed. Not verified: an
actual large discography queuing correctly end to end against a real
server - no Emby login reachable from this sandbox.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Asked for directly: Emby's admin "now playing" dashboard should see
this app's streams the same way it sees a real web/mobile/TV client's.
This is exactly the follow-up "Sync watch-party progress back to Emby"
already anticipated and deliberately deferred at the time ("wiring
clean start/stop into every transition... is real complexity for a
secondary payoff") - that section also explains why this app abandoned
Emby's session-shaped PlayingItems endpoints entirely in favor of
direct UserData writes. Given that history (two separate rounds of a
wrong-but-schema-plausible request shape for that other, now-abandoned
endpoint family), this one was built checking the real API first
rather than assuming.
Confirmed against the real server's own /openapi.json that the actual
session-lifecycle family is POST /Sessions/Playing (start),
/Sessions/Playing/Progress, and /Sessions/Playing/Stopped - distinct
from PlayingItems. None of the three schemas declare a required list
at all, which - given the neighboring history - was read as "don't
trust that": ItemId/MediaSourceId/PlaySessionId/PositionTicks are sent
on every call anyway, matching what a real client obviously would,
rather than risking a repeat of "technically matches the schema, still
400s".
One real Emby session per PARTY MEMBER, not one per party - a faithful
copy of how a real client behaves, and the actual point of "let admin
see who's watching what" would be lost by collapsing everyone onto one
shared entry. New server/src/services/EmbySessionService.ts mirrors
PlaystateService's own best-effort shape (every failure caught and
logged, never thrown) but stays its own class - PlaystateService's own
opening comment is specifically about why it doesn't use a
session-shaped endpoint, so folding this into it would muddy that
exact distinction.
Getting a MediaSourceId/PlaySessionId per member needed a new
CatalogService.negotiatePlaybackSession - a fresh PlaybackInfo
negotiation under that specific member's own account, since Emby scopes
PlaybackInfo per user and PartyStreamService's existing shared
negotiation is never guaranteed valid for reporting under everyone
else's account too. Returns null on any failure rather than throwing -
this only ever feeds an admin-dashboard nicety, never something that
should disrupt real playback.
Driven entirely from index.ts's existing periodic sweep rather than new
hooks scattered across every queue-advance/track-skip call site -
that sweep already visits every connected member on every ~20s tick,
already positioned to notice a member's current item no longer matches
their cached session and react (stop the old one if any, negotiate
fresh ids, start the new one; same item as last tick just sends
Progress with the cached ids). PartyMember gained the nullable
embySession field this tracks. Explicit stop calls also happen at
PartyService.leave() (alongside the existing CastTokenService
.revokeForMember) and removeIdleParties (a backstop for a disconnect
that never triggered a clean leave).
Verified: full typecheck/test/build (134/134 server tests - new
coverage for negotiatePlaybackSession's null-on-any-failure contract,
every EmbySessionService method's exact request shape, that a non-ok
response/thrown error is swallowed not propagated, and that leave()
calls stop with a member's real cached session info but only when they
actually had one open). Not verified: an actual live write against the
real server - deliberately not attempted, since that would mean using
a real account's Emby token for a genuine state-changing call, beyond
the read-only diagnostic use this session's shared API key was ever
meant for. So while the request shape is checked against the real
schema and the per-member logic is unit-tested in full, whether Emby's
dashboard actually displays these sessions the way a native client's
would - correct device/client labeling in particular, since this app
never sends the X-Emby-Authorization Device/Client/Version header a
real client would, only X-Emby-Token - is genuinely unconfirmed. Worth
watching the real dashboard the first time a party runs after this ships.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Two small, unrelated requests handled together.
The search bar (tiles.ts's shared .searchBar, used by views/library/
artist/album) scrolled away with the page - asked to stay reachable
while scrolling a long grid. position: sticky; top: 0 on the input
itself; base.css's own generic input rule already gives it an opaque
background, which is what keeps tiles scrolling underneath from
showing through once it's stuck - nothing else needed changing.
Seeking within the current music track was explicit, deliberate scope
this session's own "participative playlist" work had cut - the
progress bar was marked read-only specifically because MusicQueueService
had no seek concept, just play/pause/advance. The permission model was
already decided by that class's own documented reasoning for why
*anyone* can pause/resume (reversible, doesn't change what's playing) -
a seek is exactly that same shape, continuous instead of binary, so it
gets the same treatment, not voteSkip's majority gate.
MusicQueueService.seek mirrors setPaused's own elapsed-time math
(clamped into [0, durationSeconds]), with one real difference: setPaused's
resume branch gets away with calling scheduleAdvance directly only
because pausing already cleared the timer first - scheduleAdvance
itself never clears a prior one. Seeking while still playing has no
such guarantee, so skipping that clear first would leave the OLD timer
(counting down against the old position) running alongside the new
one, eventually firing playNext at the wrong moment. New musicSeek
socket event, no host check (same as musicPlaystate). Client-side,
MusicBar's progress track gained the same pointerdown/move/up
drag-to-seek handlers the video player's seek bar already has - no host
branch to port this time, since a listen party has none - plus a
local, optimistic activeDriver.currentTime write before broadcasting,
for the same instant-feedback reason the video player's own
seekFromPointerEvent does that.
Verified: full typecheck/test/build on both projects (128/128 server
tests - new coverage for seek's clamping, its paused-vs-playing
branches, and a real-timer test proving the old advance timer is
cleared rather than left running alongside a re-armed one - the exact
bug the naive "just call scheduleAdvance again" version would have
shipped). No server needed for the sticky search bar - checked by
reading .mainContent's own layout directly (no nested scroll container
between it and the document, confirming position: sticky resolves
against the page scroll as intended).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>